Showing posts with label Young Adult. Show all posts
Showing posts with label Young Adult. Show all posts

Thursday, February 1, 2024

Happy Golden Anniversary Dungeons and Dragons


Once upon a time, long ago, a cousin of mine who probably wouldn't admit it anymore introduced me to a game called Advanced Dungeons & Dragons, a game which was then in it Second Edition. It was a game that had everything a young man could ever want: Dragons, Dungeons, Gold, Fighting, Dice...

It was an adventure that never had to end because, once you were done with the current adventure, you could queue another one up. When I got tired of my dwarven fighter/mage/thief I could switch to playing my elven bard or my human paladin (which I _on no level_ fudged the rolls to make, unless you count reality) and off I would go in pursuit of more treasure, or that one annoying twit that kept arresting people and wanted to know what happened to the magistrate's amulet and why someone said they thought they saw me wearing it. (And that NEVER HAPPENED. Now, had someone said they saw it in my backpack, that may have been a different story.)

Now, if you were in the  mood to be pedantic (and if you're reading this, you're most likely a geek, a nerd, or both) you may be tempted to point out that my introduction to the game Dungeons and Dragons wasn't really my introduction to D&D overall. I had loved the cartoon when it was on Saturday mornings, even if I thought the Dungeon Master was a little creepy. But honestly, who wouldn't? I kind of still do.

And it didn't stop there. I discovered the various game world box sets: First Greyhawk, then Spelljammer, Forgotten Realms...

I could go on. The really important part is that the box sets led to books. I was introduced to The Dragonlance Chronicles by my friend Jeff Cauldwell, and I fell in love with the world of Krynn and fantasy literature in general (IT'S ALL YOUR FAULT, JEFF!!). My sister grabbed me one of the Greyhawk novels for Christmas one year. The Dark Sun novels were freaking painfully amazing and gave me flashbacks to the Thomas Covenant novels. Then came Spelljammer and it's take on space travel. OMG DUDE!!! Trek/Wars in D&D. I was in love.

And then came the Dwarven Nations trilogy. I have a serious love for the dwarven folk and, while I enjoyed Flint Fireforge (and named both D&D and Everquest characters after him) the reason I'm writing a dwarf centered novel, the reason I'm reading an unrelated series about dwarves now, and the reason I started the last campaign I DM'ed in a dwarven town was really The Dwarven Nations Trilogy. I love the little buggers. Hardworking, no-nonsense taking, and yes, I am one of THOSE McCoys (if you don't believe me ask a Hatfield) never giving up, stubborn asshole, and orc skull splitting dwarves are the most bestest things about fantasy fiction. 

Wait what?

You disagree? You're wrong. Dwarves are objectively the best thing that ever happened to fantasy anything. There is no counter argument. 

But I digress.

As usual.

Digression is, however, my strongest skill as a blogger.

Anyone who reads fantasy fiction and hasn't read R.A. Salvatore's Forgotten Realms novels needs to have their head examined while they're wandering off to the bookstore to grab copies. Start with Drizzt Do'Urden and then head over toward Cadderly the cleric afterward. I haven't reviewed the books here because it's been a long time since I read one, but they are magnificent. What's more, the Forgotten Realms are extremely popular in not just Salvatore's novels, but in pretty much everything D&D that takes place in digital form: Baldur's Gate, Neverwinter Nights, even Tiny D&D Adventures the old Facebook app before the Google Play store was a thing. And, of course, for pretty much all of the D&D movies. 

I know I'm in the minority in that I loved all four of the movies. I know that most of you would disagree. I know that the first three movies basically felt like bad B movies. I've also sat at more than one gaming table and I have to say that most of those tables couldn't even aspire to be B movies. 

And the thing with D&D is that it doesn't even matter which form you prefer. Someone else out there loves it as much as you do and they'll be happy to discuss it with you. I've seen it happen. Two geeks sitting next to each other not knowing each other and all of a sudden someone mentions painting minis or playing video games and two hours later they're best friends talking about stuff they've done in the game. I have personally walked up to someone reading a copy of a D&D novel at the library and started a conversation. She was cute, too, only I was married at the time. (But if you're reading this, I'm divorced now!) It happens.

And listen...

I'm not here for the Edition Wars. I've never played Basic D&D regardless of what color the box was. I started with Second Edition, but my buddy Pat (RIP, brother. I told you that shit was bad for you.) had a first edition copy of Unearthed Arcana and it never really occurred to us to convert anything. I've played Third Edition, missed Fourth, and have played and DM'ed 5e. It's time for the proverbial "every edition has its strengths and weaknesses" routine, only I'm not going to bother. Play what you like. Leave others alone and, if you're not a dick, you can sit at my table.

The crazy part is that D&D is not just a game either. It's a creative outlet. The first worlds I created, I created for D&D and for the Palladium Fantasy Role-Playing Game (First Edition). If you can read through all of the various subclasses and/or kits and can't come up with a new twist on an old trope (even if it's just by tweaking something there) then I can't help you. It's all there. And if it's not there, you can create it.

That is why, in my opinion, the greatest of all forms of D&D is the homebrew edition. Why? Because it's all about a DM, their players, and what works for them. I've never seen the sheer volume of homebrew that I see in D&D anywhere else. Even if you play modules, I can pretty much guarantee your group is home ruling SOMETHING at your table. The Rules at Written have been trampled over so many times that it's laughable. I LOVE THAT ABOUT THEM.

Oh, right. Podcasts. I forgot the podcasts. That's probably because I don't listen to them because I suck and you should hate me. Or sumfin'. If my cousin Hallie finds out I haven't watched/listened to Critical Role she's probably gonna kick my ass. I'll get around to it at some point. Probably. I should probably watch/review a season of something at some point. Someday. When I get the time. But never mind me. I know a lot of people love them and that's what matters.

Oh crap, I forgot the art. I love the art. Larry Elmore is basically the greatest artist ever to pick up a paint brush but there have been a whole bunch of amazeballs fantasy artists and a lot of them have made D&D related artwork. And then there are the magazines...

Listen, I've gotta work in the morning. I need to end this here.

And yes, I know the whole gaming license thing made some people mad. Wizards retracted all the crap and fixed the problem. Everyone is back to making their money again. It's all good. Let's all move on. 

Roll those dice. Have fun storming the castle. Kill the dragon. Loot the horde. Whine to your DM because you can't afford full plate at first level. But fire it up folks and let's lay some D&D. Thank you, Mr Gygax for the endless hours of fun and fellowship your creation has provided. Here's to hoping it lasts at least another fifty years.

Some Dungeons & Dragons related merchandise is available for purchase at the links below. If you click the links and buy literally anything from Amazon, I get a small percentage at no additional cost to you.

Player's Handbook


Dungeon Master's Guide


Monday, October 29, 2018

Steve Rasnic Tem's The Mask Shop of Doctor Blaack



(My apologies to Steve Rasnic Tem. I had originally planned to have this out much earlier in the Halloween season but life got away from me. Oh, and that's not a typo. It really is Dr. Blaack with two "a"s.)

Everyone loves a good Halloween tale and that includes your loving blogger, slaving away over a hot keyboard to bring you his latest review. This is a time of year that I look forward too starting on November first, and I was really looking forward to reading Steve Resnic Tem's The Mask Shop of Dr. Blaack. And I'm happy, because I was really impressed. Tem did a good job with this one.

I haven't read much YA Horror. I'm aware of the whole Goosebumps thing and I read the first three books from the Series of Unfortunate Events series, but it's not something I'm well versed in. That might have to change though, because I really got a hoot out of this one. It was creepy enough that it made me feel a little apprehensive, but not bad enough that I would hesitate to let my twelve-year-old daughter read it.

I'm going to mention something here that's kind of a spoiler. I don't generally do spoilers and, generally speaking, anything that I absolutely HAVE TO include to make a review usually show up in the first few pages and don't ruin anything, but this time it's a bit different. The fact is that The Mask Shop of Doctor Blaack is a good to great story. The caveat is that this thing takes a long time to get started. I was just having a conversation with a friend. I mentioned to him that it took me longer to get through the first fifty pages than it did for me to get through the remaining two-hundred fortyish pages after that. Once it gets moving though, it rocks.

Our heroine is a girl named Lauren. She's twelve years old and too mature for trick or treating. She could give some of the kids in my neighborhood a lecture here. Maybe she should. Err... well if she existed anyway. At any rate, she's got a problem. Her parents want her to take her little brother Trevor out trick or treating and she's kind of stuck. The first part of the story deals with mainly this issue. It's not until after she accepts it and heads off to the Mask Shop to get costumes for both herself and her brother that things really get started, but once they do...

The Mask Shop of Doctor Blaack really gets going when Trevor's mask gets stuck to his face. And I don't mean stuck as in "pour some hot water in to dissolve the glue." I mean stuck as in "this thing is magical and isn't coming off until Halloween and then only if you're lucky." The even bigger problem is that Halloween isn't for a couple of days and she has to keep the world from discovering the problem. It's a lot of fun.

I won't go too far into Lauren's character arc except to say that it's pretty amazeballs. She does a lot of maturing over the course of a single novel and it makes sense in the context of the story. It builds slowly but it's nice to see. I grew up in an era where a lot of children's books (there was no such thing as a YA genre in the long ago era of the Eighties) dealt with minor problems and the protagonists didn't change much. Tem puts his heroine through a situation that not every adult would be equipped to deal with and she takes it head on. If things don't always go as planned, well, that's life. She finds a way through and that's what's impressive. There is one specific issue that I don't seem to agree with her on, but she makes her own decision and at twelve, that's pretty impressive.

Lauren shows more leadership than a lot of the adults I've known too. There are times when she has to take the blame for things she didn't do.  There are times when she has to deal with problems she has no way to anticipate. There are times when she has to keep Trevor encouraged. She can't take credit for any of it or the secret of the stuck mask will be out. None of it would be easy, but she does what needs to be done and doesn't complain about it. This is a young lady with chutzpah.

Trevor, for his part, is a little trooper too. There are times when I'd expect a child that age (like my daughter) to break down and cry. The fact of the matter is that he does whine a bit but in his case, so would I and I'm a grown man. He gets through things though, even when they're not easy. I like this kid.

The thing that makes The Mask Shop of Doctor Blaack work so well is that everyone else acts the way you would expect them to if everything was normal. Tem has built his world so well that it's almost seamless with our own. There's just that one tiny little exception about weird masks that stick on faces and do crazy stuff and nobody knows about that. It's close enough to be familiar and just far out enough to be weird. It works perfectly.

I know I got into this a bit already, but it really did take this book a long time to get started. I spent the first fifty pages or so wandering off to do laundry, or checking my Facebook or checking to see how many hits my last post had, etc. Once it took off, it really took off, but if you're going to read this one you need to be patient. The thing is, I do kind of wonder how much of the lead in to this book was really necessary. It really feels like the first fifty pages could have been condensed down to one or two. I think the book would honestly have worked a lot better that way. All in all though, it's still an enjoyable read and, if you're into the Bella character from Twilight, it does kind of work I guess.

Bottom Line: 4.25 out of 5 Dangling Straps

The Mask Shop of Doctor Blaack
Steve Rasnic Tem
Hex Publishers, 2018


The Mask Shop of Doctor Blaack is available for purchase at the following link:

Tuesday, April 24, 2018

Star Trek, Respectable Characters and What Makes a Story Worth Reading

(Author's note: I didn't make this meme. I'd credit the appropriate party if I had any clue who they were.)



Once upon a time I was hanging out with a pretty cool female who suggested that I read Twilight by Stephanie Meyer. I mean, the premise sounded okay. There was this girl and she had a thing for this vampire and maybe a werewolf. I like vampires and werewolves. Who doesn't? I mean, I've loved Anne Rice's The Vampire Chronicles since I found out they existed. Granted, that wasn't until I bought Interview With the Vampire on VHS, but that's because none of my friends told me about it. Werewolves rock too, whether we're talking about Michael J. Fox in Teen Wolf or the super evil archetypal werewolves in the Dungeons and Dragons. Hell, even the Worgen in World of Warcraft would be pretty cool if they weren't Alliance scum.

So, I bet her that if she read Harry Potter and the Sorceror's Stone, I would read Twilight. She read, I believe, the first five Potter books. My copy of  Twilight went against the wall at high velocity about one hundred forty pages in. The last I heard about it, my niece was enjoying it. She was about thirteen at the time. And that's about right for that character. Stephanie Meyer got lucky that her books hit when they did. The Harry Potter Generation had just reached the age where they would be reading Young Adult books instead of children's fiction. There was a huge niche and she exploited it. That lead to literally millions of sales. Here's the thing though: Bella is not the type of character that most people would find entertaining.

The reason that Bella fails as a character outside of a narrow niche is because she's not the type of person that most people respect. Seriously. Bella is not a hardworking person doing her best to overcome a problem. She's a whiny little brat who acts like a victim and bases her self worth on what some boy thinks of her. There's just nothing here that would interest most readers, even if Meyer did manage to find a large following among a specific group.

What makes a story worth reading is the relationship between the characters and the audience. Readers like to think of themselves as being admirable people. They identify with things that they see in a character that they believe about themselves. Notice that I'm not talking about race or gender because, except in the case of an extremely bigotted person, they're irrelevant. Seriously. The only thing that keeps a white person from identify with a black person, or a black person from identifying with a white one, is hatred. We're all people and, while culture may make a difference in how things are obtained and expressed, at the end of the day we all want basically the same things.  Let's talk about a few Trek characters and why they work:

Star Trek: Deep Space Nine is a series that I enjoyed. I always admired Benjamin Sisko, the commander of Deep Space Nine and captain of the Defiant. Sisko is a man who, in many ways, finds himself in situations that he would rather not have to deal with. He never asked to be the Emissary of a religion he doesn't even believe in. His wife was killed in combat and he never wanted that. He loses his station to the enemy at one point. Benjamin Sisko is a man who, at any given moment, could have given it all up, gotten a prescription for Fuckitol and just walked out of Starfleet. He didn't. He did his job. He got through whatever life threw at him. I'm not saying it was easy. The fact of the matter is that it wasn't. He did what he needed to do. Anyone who knows the series knows the episode, “In the Pale Moonlight”. (Granted, some don't like it but it's one of my favorites.) The actions Sisko takes in that episode, including the sabotage of a Romulan ship and all of its crew and passengers by proxy, are not exactly admirable. The fact of the matter is that they work. The Romulans join the war effort. It's not polite. It's not easy. He just does it. I've been there. Sometimes in life you have to do things that make you uncomfortable so that you can do what needs to be done. I respect that. I gained a lot of respect for Sisko because he did it, even if what he did wasn't really morally right. It was also probably illegal, but war is war and law only has limited relevance in a wartime environment.

 
The list of admirable characters in Deep Space Nine is a long one.
Worf, who lives an honorable life and refuses to abandon his heritage.
Kira, who lives a life of religious devotion and fights for what she believes no matter the cost.
Worf, who lives up to a different code as best he can and manages to employ many and entertain countless others.
Bashir, the medic who is not afraid to wield a phaser when he needs to.
Jake, who grew up surrounded by expectations and did his own thing anyway. That took guts.
Nog, who did the same thing, albeit with different expectations and outcome.
Keiko, the military spouse struggling to help her husband with his career and still progress in hers, all while taking care of the kids.

Pretty much the only one of the main cast that I didn't like was Rom because he was just a goofy dumbass. I'm sure there was some redeeming characteristic there, but I'm not sure what it was. He was used by everybody, fell for everyone and ended up as Grand Nagus. I don't get that dude at all.

Then there is Captain Janeway from Star Trek: Voyager. She ends up on the other side of the galaxy, seventy-plus years from home. Then she buckles up her chin strap and gets it done. She ends up in charge of two trashed ships and has to combine their crews to make one that will work. She conducts diplomacy with alien races that no one has ever heard of. She maintains her interest in scientific exploration. She builds relationships with and between the members of her crew. She never gives up and she gets them all home. Catherine Janeway FTW! (Oh, and who didn't want to be successful author/holoprogram writer and all around scamp Tom Paris?)

I was a nerd growing up. I took a lot of shit from a lot of people because I was intelligent and let it show. I heard a lot from parents and other family members about not worrying about it. They all told me about how I shouldn't worry about it. I always heard about how people were jealous. You know who my earliest idol was? Do you know who I wanted to be? Spock. Why? He was smart as hell and in complete control of his emotions. He would've never felt the pain. And my God was that guy smart. I've watched a lot of shows and movies. I've read a ton of books. I have never, ever wanted to be someone so badly in my life.

I could go on but I won't. There are so many more characters: Uhura, McCoy, Sulu. Data, Picard, Riker, Troi, both Crushers (at least if you were a couple years younger than Wesley the first time through.) DS9 I've covered pretty well. Chakotay, Kim, Torres. Archer, Trip. I haven't seen Discovery. My Wi-Fi sucks and I don't want to pay for the streaming service. I'm sure there are some good ones there too.

Those are all characters that fans can identify with. They're all characters with admirable characteristics that make them fun to watch. They're not just people you can identify with, they're people you want to identify with. That's what makes them fun. That's what makes people spend their money.

Some Star Trek related products are available at the links below:








Tuesday, April 17, 2018

Jennifer Brozek's Battletech: The Nellus Academy Incident

(Author's Note: This review is dedicated to the memory of friend, grognard, and brother-in-gaming Jason Caldwell.)

WARNING, WARNING, WARNING: Blatant fanboying ahead. I've loved Battletech for twenty-fivish years. I make no apologies for it, but you have been warned.

I have, in the past, admitted to possessing a love of both Young Adult literature (I blame J.K. Rowling) and Science Fiction. You were just warned about my fascination with the Battletech universe. (It occurs to me that I haven't been to the Battletech Universe website in far too long.) I guess that's why I'm in love with Jennifer Brozek's Battletech: The Nellus Academy Incident. Seriously. Those are some hardcore cadets. The plot moves. The kids perform in combat and action abounds.

I'll be honest: The beginning of this thing had me a bit worried. B:TNAI starts out as a bunch of cadets from the Nellus Academy find out that they'll be touring a refueling station in space. It sounded like a photo op kind of thing. I immediately became concerned because Battletech novels have always been about fighting.  It's not Knitting Tech, it's Battle Tech. Actually, that's not totally true. Ilsa Bick did a BT novel that was a detective story. It was good but I wanted a more traditional BT novel. I wanted to go to war. I wanted to see some serious action. I got over it quick. This book is action packed.

I don't want to get into too many spoilers because that's not my style but suffice it to say that things take a left turn at one point. What seems like a joyride is actually not a joyride. I hate to use a comparison to Scooby Doo, but I think I'm going to have to. The gang shows up in town, things aren't how they originally seem and then everything goes to Hades. That's awesome though. I didn't see things going the way they went but it actually made sense than it did.

Also at the beginning, The Nellus Academy Incident really felt like it was going to be a mystery novel. When the big plot twist hits that changes quickly. This thing goes from a whodunit to a canwesurviveit at the drop of a hat. The kids adjust quickly and that makes sense. The Nellus Academy is a military academy. It's what they've been trained for.

I like the way these kids work together. It feels real. One would expect an author to show her cadets in a panic. It's not realistic when you've got a trained group working together but it's the cliche. Brozek is better than that. I wonder if she's had actual military service because these kids react correctly. They use their advantages unashamedly. They instantly know what their hierarchy is based  on existing rank. They don't always agree on a course of action but they do follow orders.

Another reason that I suspect that Brozek may have some military experience is her firm grasp on the principle of Improvise, Adapt, and Overcome. Brozek's little unit manages to find ways to do what they need to do even when they don't have the tools that they're used to. These kids don't screw around. If an opportunity to get closer to their objectives shows itself they do what they need to do.

That's not to say that the cadets are perfect. They do make mistakes. They don't always move precisely when they need to. They find themselves having trouble dealing with losses. They're people. That's what I want to see in any work: Believable protagonists worth rooting for. And believe me, these cadets are worth rooting for. It would have been way too easy for them to just go with the flow and hope the enemy would show some mercy. They didn't because they were trained better than that. Good for them.

Of course, one of the biggest thrills of Battletech is the 'Mechs. I don't want to spoil too much here, but we do get to see some 'Mech action. We get dropships and aerospace fighters too. This thing goes a bit bonkers at one point and that's not a good thing. It's an AWESOME thing. There is nothing so pleasing in a Battletech novel as when it all drops in the pot and things start to explode. Brozek does a good job of keeping the action that we need to see crystal clear and sharp and the background violence where it belongs... in the background.

Something else that Battletech has always done well, and that Brozek does well, is political intrigue. There are troubles brewing on the border of the Free Worlds League and the Lyran Commonwealth. It's about to get ugly and the opening moves are occurring. This is what our heroes find themselves dropped into. It's the foundation of the entire story. It works.

Oh, and since I mentioned the Free Worlds League...

It's nice to see something set in the FWL. We don't see much of them. They weren't involved much before the Clan Invasion. They weren't really part of the Clan Invasion. I don't remember hearing anything about them in the Mechwarrior: Dark Age either. I mean, they exist but we don't hear a lot about them. So kudos to Brozek for putting her story in an area that really needs a story. I'd love to see more.

Oh, and by the way, I'm excited. Brozek has a Young Adult Battletech Trilogy coming soon. I can't wait to read it. The e-book that I received had an excerpt in it but I don't do excerpts. I will say that if she writes this well in this universe I have more than enough confidence in her to lay down some loot (err... ok, plastic some loot over the internet. I miss having easy access to a local bookstore.) for a copy. I want to see more stuff go boom! Brozek has more than proven that she's got the skills to make it happen and keep it entertaining. I do find it a bit strange that Battletech: Rogue Academy will be the first YA BT trilogy. I did read the blurb though. That looks good. I'm geeked.

I don't really have any major complaints about the book. Brozek did a really good job here.  Usually a blatant fanboy such as myself can find an excuse to bitch about a book because it's not perfectly perfect but I don't have one. So good job, Jennifer Brozek. Take a bow.

Bottom Line: 4.75 out of 5 ER PPCs

Battletech: The Nellus Academy Incident
Jennifer Brozek
Catalyst Games Lab, 2018

Battletech: The Nellus Academy Incident is available for purchase at the link below:



Tuesday, June 27, 2017

Thoughts on the Twenty Year Anniversary of Harry Potter

Long, long ago (circa 2002) in a galaxy far, far away (better known as Clinton Township, Michigan) I received a book for Christmas. It was Harry Potter and the Sorcerer's Stone by J. K. Rowling. (Yeah. I'm an American. We're not smart enough to know what a Philosopher's Stone is.) It was a book I had sworn to never read. I mean, it was kid stuff, right? What adult was going to read it? There was only one problem: I was dating my ex-wife at the time and she loved it. She wanted me to read it so she gave it to me. I wasn't working at the time so I couldn't tell her I was too busy, so I read it.

I loved it. I had stayed over at her place one night and started reading it the next day while she was at work. By the time she got home that night I was halfway through Harry Potter and the Chamber of Secrets. I was hooked. It was that good. At the time, only books one through four were out. I read them all in a matter of days. I saw the first movie at the second run movie theater that only charged a dollar fifty that weekend. I saw the second movie a week later and paid full price. I attended the release parties for the next three novels sans children. I got a few weird looks but I got all three books on release night so it was worth it.

I have since read every HP book at least twice and watched the movies with my kids more time than I would care to count.  I'm actually pretty upset with myself that I didn't read these sooner. When I split with the ex one of the things I made sure to take were the HP books. I could live without that woman but I needed those books.  Yeah,  they're that good.

I've heard a lot of literati types hate on the Harry Potter series. Apparently the fact that the books are popular means that they're not true literature. You know what? Fuck that attitude. I mean that.

Rowling's works have popularized an entire genre of fiction. Before Harry Potter,  Young Adult fiction was a joke.  Now it's one of the fastest growing areas in all of publishing and every YA author that gets published owes a debt to Mrs.  Rowling.  She wrote the works that opened the way.

J.K. Rowling is literally the mist influential English language author of the last century. Only Tolkien comes close and for the same reason.  Tolkien revitalized the fantasy genre. What separates Rowling from Tolkien is that Rowling popularized a genre that had never been big where Tolkien brought back an old genre.

She did it not by kissing liberal ass with message fiction but by telling an awesome story with awesome characters. Rowling's characters are quirky and strange but they are believable in their actions and motivations. The conflicts escalate continuously. Every time Harry and friends win their enemy gets tougher. It's not till the end of the final book that a final victory occurs.

Let's talk about some compelling characters:

Harry Potter: He's an orphan. He's been, at the very least, mentally and emotionally abused by the Dursleys. He has to feel at least partially responsible for the deaths of his parents, who lost their lives defending him but he never gives up. Harry fights against a force that is bigger than him. No one would be able to blame him if he decided to pack it in and go home but he doesn't.

Looked at another way, he is the chosen one. He could easily let that go to his head and turn in to an arrogant snob but he doesn't. He's smart enough to know he needs help and brave enough to get the job done.

Hermione Granger: Raised by Muggles and starting off in a world like nothing she's ever seen before, Hermione thrives. Her amazing intellect and drive to excel push her toward greatness. Without Hermione, Harry fails. It's that simple. She even saves the day while petrified. But there's more to Hermione than just that.

Hermione is everything I teach my daughters to be. She is also a lot like my girlfriend. She is strong, proud, smart, tough and brave. I spend as much time rooting for Hermione as I do Harry. Plus she starts off the series as a nerd and that's something I can identify with. Oh and her drive to free the house elves amazes me. No one else even cared.

I'm intentionally omitting Ron as I see him as a cross between Samwise Gamgee and Carrot Top with a little bit of that fat kid from that one episode of Little House on the Prairie thrown in. He's a necessary character but not one of my favorites.

Speaking of Weasleys though, how about Molly? I love that Rowling cast her not just as the helpless housewife but as the mama bear. Molly is sweet as sugar until you endanger her family and then LOOK OUT. Her worst fear is something happening to her family as we see when she faces down a boggart. All this and she still manages to keep her whacky husband moving forward.

Even Tom Riddle, AKA Lord Voldemort, is a compelling character. He's a man who was mistreated as a child and now hates everybody like those who hurt him. He's mad for the power he needs to get back at them. No one likes this guy but his motivations make sense even if his methods are too extreme. He's sick and twisted yet we can see how he ended up that way. And despite all of that, Rowling makes us hate him enough that his death is a crowning achievement. I could go on for days.

It's also obvious to anyone that pays attention that Rowling has done her research. Almost all of the monsters come straight from mythology. The parallels between Nazi Germany and some of the actions taken by the Death Eaters are legion. I have a sneaking suspicion that the Triwizard Tournament was somehow inspired by the Labors of Hercules.

All of this adds up to one of the most amazing stories ever told. Rowling amazes me with what she managed to pack into those books. There are ups and downs. Nothing is ever quite what it seems. The books start off fairly laid back but by Deathly Hallows they're dark as all get out. No one and nothing is safe, even if we wish they were. It's a crazy world but it's entertaining. How entertaining you ask?

Rowling's books have sold hundred of millions of copies. She is considered to be the world's first billionaire author. All this because she created a story about a boy and his friends and refused to give up on it or herself. She submitted book one dozens of times before it was accepted and maybe that's
the biggest lesson of Harry Potter: The odds may be against you, but you should never give up. J.K. Rowling didn't. Harry Potter didn't. You shouldn't either and neither shall I.

Some Harry Potter related products are listed below:








Thursday, June 15, 2017

Writing From a Different Perspective - Guest Post by Jon Del Arroz

A question I get asked a lot from reviewers of For Steam And Country is: Is it weird to write from a first person perspective of a sixteen year old girl?
The answer is yes. It took me several passes to actually dial in what Zaira Von Monocle’s perspective would be, and I had to work extremely hard to get her to the point where she’s the fun character in For Steam And Country that my advance readers tell me they love.
I’m going to give a little peek behind the curtain as to my learning as a writer, and my process as I came up with all of this, in hopes that it is both interesting to readers, and potentially helpful to newer writers.
When I first conceived the novel, I knew that I wanted to write a Steampunk fantasy, to create a fantasy world of kingdoms and airships, alchemy and swashbuckling, high adventure that most books in the steampunk genre had shied away from. Most books in the genre either went going something darker and grittier, or dipping further into romance. I also wanted to make it somewhat YA (I consider the finished product a tweener between YA and regular fantasy, though it’s perfectly suitable for all ages), which I thought would allow me to take a lighter tone.
YA fantasy novels take the first person perspective more often than not, allowing for a real sense of feeling like you’re inside the head of the protagonist, or at the very least sitting across from them while you take high tea. A recent trend has them in first person present, which makes people really feel in the action, but I didn’t want to go that far, as it’s very few and far between I read a book in the present tense that doesn’t annoy me.
I actually had this plan to write in the first person perspective from the onset, getting to worldbuilding and character creating. In keeping with YA, I wanted to keep the protagonist young, and also to the market, having a female perspective seemed the way to go. I looked at the idea and thought, “wow, do I really want to write a 16 year old girl in the first person?” It sounded pretty daunting, and like it required a lot of work to keep realistic. Once I looked at the job from that perspective, I viewed it as a writing challenge to myself.
Very little gets me motivated like a challenge, competition, even if it’s something as small as posing the question to myself if I could pull something off. In fact, a lot of my best work comes out of such challenges. It sounds silly, but in writing, self-motivation is about the most important skill you can learn. It’s hard to go through scenes, especially some of the heavier ones, and it’s much harder to edit. If you have other goals that trick yourself into feeling like a game, then you’ll more often than not breeze through something that seemed at first like a chore.
And this turned out hard to do, not in the sense of it took me a long time to write--I actually had so much fun with this world and with these characters that I breezed through my first draft-- but when I went through it the first time, the character didn’t come across as a good protagonist at all.
In my figuring this out, I observed teenagers, and tried to remember what it was like to be a teenager myself. Frankly, I found teenagers to be a bit rambunctious, acting without thinking, and extremely low in self-confidence (for the most part, there’s always exceptions). And I wrote my character as such. In my early submissions drafts that I sent out to agents and editors, the character whined a LOT. She was combative, teasing her love interest a bit too hard. Honestly, it felt very realistic to me from what I’ve seen of a lot of teenagers, but those behaviors grate on a reader if they’re too pronounced, and I found that many of the editors didn’t connect with the character because of that.
I later learned the value of connection over realism in writing, something I wish I would have learned a lot easier and sooner. Readers want to see some flaws, some mistakes, but they don’t want that to be overwhelming, don’t want to find a person annoying. And in a heroic adventure, some of those life quirks need to be toned down rather than be presented as too realistic.
I let the book sit for awhile, wrote Star Realms: Rescue Run, and released that to quite a bit of fanfare. When I looked at this novel again, I saw it was close, but I needed to push that perspective character to the next level. I thought of who this character was, and how it would have shaped her so she’s different than just a normal teenager. Zaira’s lived mostly abandoned, on her own except when the neighbors checked in on her. She’s had to work for herself, farm for herself, wash her own clothes, cook her own meals for a couple of years now. That’s a pretty hard life to have 14-16, and one that requires a lot of work. As such, she’d be tougher. The whining had to go. She’d also have a very strong sense that she could do anything herself, including going in and doing things like flying an airship (minor spoiler, but I think you probably figured out that airship flying occurs by this point!). That has negative effects like stubbornness, which provide for some good conflict that a reader can relate to more. With those major facets of her personality in mind, I rewrote the book. And this time, everything clicked.
Even though there were heavy rewrites, I flew through this last pass because I made a character that was compelling and fun for me. And that’s what it takes to make something compelling and fun for a reader.
Authors often strive too hard for realism, to the point where it makes a lot of works bland and boring. Something that we can’t connect with because we’re not wishing we were in that person’s movie. And that’s what the author has to create. We as readers want people to rise up and be heroes, to meet challenges, to exceed expectations. That’s why we escape into fantasy in the first place. Realizing that changed my world, making Zaira Von Monocle into the farm girl-turned-hero that she ended up being in For Steam And Country. She’s still got her inexperience, but her wide-eyed sense of wonder and being willing to take on big challenges makes her a fun protagonist. I hope you enjoy reading about her as much as I enjoyed writing her.
Jon Del Arroz is the author of the Alliance Award nominated and top-10 Amazon bestselling Space Opera, "Star Realms: Rescue Run." His second novel, "For Steam And Country," is just out. He hails from the San Francisco Bay Area, is a guest contributor to the Hugo Award-nominated Castalia House blog, and regularly posts to http://delarroz.com. Twitter: @jondelarroz Gab.ai: @otomo

Friday, March 11, 2016

Debbie Manber Kupfer's P.A.W.S.

I've always said that good Young Adult literature can -and should- be enjoyed by adults. Once again, I was proven right *buffs fingernails on shirt* by Debbie Manber Kupfer's P.A.W.S. a coming of age/finding one's self story starring a young girl named Miri who inherits a charm from her Omama (grandmother) that allows her to transform herself into a cat. Along the way she faces many and massive changes to her life as well as threats from an outside force and the sudden reappearance of a family member she had never thought she'd see again.  Oh, and this is just the first book in the series. I'd bet the rest of them are going to be crazy.

 Manber Kupfer treats us to a story of a hidden world, one where shapeshifting is common and functioning magic is not unusual. One where werewolves exist and have the choice to be good or evil. It is a milieu where some inherit their shape-shifting ability in the form of charms passed down since time immemorial and others have to study and work to learn the magic necessary to change forms. Nothing is as it seems to outsiders - and not always to insiders either.

Miri receives her charm from her Omama but she does not at first realize that her powers actually exist. Even upon realizing that she can shift forms into a cat she does not realize that other powers come along with the gift. She suffers through trying to learn about her power and thence herself throughout the book. This, along with the struggle against an evil werewolf named Alistair, forms the two main problems of the book, but the desire of Miri to learn more about herself is where this book really shines.

P.A.W.S. is a story about a teen aged girl trying to find her place in the world. It feels real mainly because it's a struggle we can all identify with. At some point in time pretty much every human being has to figure out who they are and what they want. Miri is no exception. She flounders a bit but that's okay because we all do. She has to deal with some problems with bullying as well. That's something that many of us, including myself, have dealt with as as well. Miri finds herself in many situations that hit hard, not because of their unusual nature but because I've been there and done that. This is a little girl that I have a lot in common with.

The flip side of that is that she gets to do things that those of us who actually exist can only dream about. What would it be like to change into a cat, to be able to change into a cat and scamper away from trouble? If I could sense and project the emotions of others what would/could I use that for? If I could have chuck my humdrum existence and enter into a magical world, I'd do it in a minute. Miri is a bit more hesitant but it's easier to say that I'd change my whole life in a minute than it would be to actually do it.

Miri is, in some ways, the kind of person we all wish we could be. When one of her former classmates shows up at P.A.W.S. Miri manages to get along with the girl and try to get along with her. When a long lost relative show up, one that Miri feels abandoned by, she does her best to comfort them as they are recovering from their wounds and get to know them. I got the feeling that Miri could very easily have been a very bitter young girl. It's not hard to picture her rejecting people and crawling into a shell. The fact that she does not do so is a credit to her. The fact that this works in the story is a credit to Manber Kupfer. Forgiveness is something I've been struggling with. I could take a lesson here.

P.A.W.S.'s main antagonist is also easy to understand. Alistair is a flat out criminal who covets power for its own sake. He surrounds himself with others who wish to serve him to gain power themselves. Added to that is the power of mind-control. He can literally force people to do things against their will or prevent them from doing things that they want to simply by telling them not to. This isn't just a form of intimidation. They are completely unable to resist. This adds a bit of a horror element to what is otherwise a work of urban fantasy but the more the merrier... and it adds to the story which is important. If you don't hate Alistair by the time you've finished the book then don't ask me why because I can't help you.

 He treats the titular organization with hostility because they are a threat to expose and defeat him. He is every inch the conniving, manipulative bastard that men like Hitler, Lenin and Stalin were. He's just not as successful. Then again, he spends the entire story trying to gather more power to himself.  He may be on his way. If you want to know how successful he is, I guess you'll have to read the book. It's worth your time.

All that being said, this is not a perfect book. A bit more description would go a long way. The majority of the book takes place in the P.A.W.S. compound but I never really got a good grasp on what it was supposed to look like. This is a story that is very similar in some ways to the Harry Potter saga but it doesn't quite rise to that level and one of the reasons is a lack of imagery. Harry's first view of Hogwarts was epic. Miri's first view of P.A.W.S. is kind of ho hum. This doesn't ruin the story but it does keep it from reaching its full potential. That much being said, this is still a solid story and well worth the time I took to read it. I'll be contacting Mrs. Manber Kupfer shortly and inquiring as to how I can get hold of the sequel.

Bottom Line: 4.5 out of 5 Charms

P.A.W.S.
Debbie Manber Kupfer
Self Published, 2013

P.A.W.S. is available for purchase here: